The history of the Tieflings is unique of all the races of Vardynn. Whilst some species were born of the the raw magic of the moons or crawled there way up from the dark places of the earth, the tieflings claim no such genesis. Instead, they are the infernally twisted descendants of some of the first men. After the great war between dragons and demons the Second Age began. This saw the rise of nearly all other of the humanoid races, with humanity being the youngest race of them all. Lacking in natural skills of magic or physical hardiness, humanity was the bastard child of Vardynn, seemingly on the brink of destruction from the onslaught of other, more powerful races. Facing annihilation, the leaders and elders of humanity sought power beyond the scope of traditional morality. Using crude techniques now only known to the darkest or most powerful magic users, they managed to attract the attention of devils. Being more wily than their destructive cousins the demons, they made pacts with early humanity—their souls for the power and allies they needed to survive. This influx of power allowed early humanity to not merely survive but thrive, with armies augmented with ravening hellhounds and led by ruthless pitlords. Large tracts of land were taken and held by force of infernal magic and hell-forged arms. Faced with peace for the first time in the existence of their race, humanity did what it is best known for—it turned on itself. Devilish power once welcomed as their salvation become anathema to most as they returned their faith to the lord of good, Bahamut. The few remaining devils were driven off by the Order of the Platinum Dragon, a group of human zealots that took it upon themselves to cleanse their land of its infernal taint. The leaders of humanity themselves were forced to flee and were hunted down, unable to hide. The binding on their souls somehow twisted their humanity, making them more devil than man, causing them to take on the appearance of their masters. Few survived this cleansing, but those that did survived on the barren places of the world, particularly the Molten Hills. Over time, a new species grew up in this area. They called themselves the Telfalon, or the ‘forsaken ones’. This has been bastardized to the term “Tiefling,” and is considered quite insulting. The Telfalon inherited the infernal taint of there ancestors, making look much like the devils their ancestors once called upon for aid. Distrusted by nearly all, most of them were eventually forced from the Molten Hills and into the ocean, isolated from the rest of the world. There they prospered, becoming fierce and brilliant seafarers, traders, and pirates. They enjoy favorable relations with only the halflings, who alone they see as allies. The [Nephilim]] even have their fleet anchored in the Broken Coast near Northaven. When traveling outside their ocean home, they always disguise their appearance by magical means. Whether this is an inherit ability or granted by some other means is unknown. In the world today, they are the dominating force on the Inner Ocean, merciless in trade and negotiation as the infernal beings they derive their ancestry from.
Culture The Telfalon are divided into different tribes, according to their ancestry. The most populous and well-known tribe is the Nephilim. They are renowned for there trading skills and cunning, so much so that it is said “If you shake hands with a Nephilim, be sure to count your fingers afterward.” The Telfalon believe that they are the descendants of the leaders of humanity that traded their souls out of greed. The second tribe is less populous, but quite flamboyant. They are the Drekavac, a society of raiders and brigands. Strangely enough, they have a strict code of honor, only attacking non-passenger vessels and always granting mercy when it is requested. Prisoners, especially bards, have even been released without ransom if they swear to tell tales of the glory of the Drekavac in battle. They believe that they are the descendants of those who traded their souls for fame. The last tribe is the Revaca, commonly known as the Reavers. This is, thankfully, the smallest tribe. They are as the Drekavac, only without honor or mercy. There common tactic is to attack ships, particularly passenger ships, and enslave every useful hand aboard. Unlike the other tribes, they hail from a small island of unknown coordinates, rather than living on large, mobile fleets. This tribe epitomizes the stereotypes of all the Telfalon, and is one of the main reasons they remain distrusted or even feared by nearly all peoples today. They are believed to be the descendants of those who sold their souls for power. There is a rumored last tribe of unknown name that supposedly never left the Molten Hills. It is believed they haunt this place and murder all species besides their own that stay the night on the barren hills. All tales describe them as the descendants of those who sold their souls for revenge.